Наука и техника
Read full article
。91视频对此有专业解读
I wanted to build a game in Rust. A multiplayer board game with a server, a client, and a common crate that holds all the shared game logic. Clean architecture. One language. Full control.
ssh is a dumb client; it just receives, decrypts, and displays lines of text sent by the server. So to run our game we render every frame server-side and relay them to our clients.